Game Planning With Science!

Effective game planning is one of the hardest aspects of video game management. Every video game is a journey into the unknown to one degree or another. Inaccurate development estimates and forecasts are a major source of cunch. Too often, developers simply do the project management equivalent of eye-balling a cut in carpentry. Rather than providing an estimate based on data, the plans we give to publishers, investors, and backers is a writhing pile of guesstimates. But what if there was a different way to go about project planning and estimation? Or managing asset creation pipelines? What if we could apply some science to the black art of project planning? We can! Welcome to “Game Planning With Science!” The links below will take you to a series of tutorial articles. They feature a mix of operations management, statistics, and just a pinch of management psychology. These articles are not conjecture … Continue reading Game Planning With Science!